Here is a way to incorporate podcasts into your homeschooling routine. Radiolab for Kids is perfect for 2nd-12th graders to inspire scientific questioning, thinking, and written reflection.
As we work to deal with school closures and social distancing during the COVID-19 pandemic, I have assimilated a selection activities surrounding STEM and Environmental Literacy–all of which can be done at home as part of an independent study. These lessons have been created by local, credentialed educators and celebrate place-based learning in Humboldt County. […]
Students will engage with a two day project that integrates math, science, and art measuring and drawing trees. Using the learning landscape on or near your school campus, students will gain a new perspective on the size of trees around them as well as how they fit to scale with the world’s tallest trees. Students […]
The Sky Trail is a gondola ride through the redwood forests in Del Norte County, near Redwood National and State parks. As we waited in line to board, we were pondering Amusement Ride Mathematics. A few facts for consideration: Passengers are picked up every 2 minutes Each passenger pays, on average, $10 for the ride […]
The Lumberyard Use Multiplication Arrays to have your students calculate the number of boards in one stack, twelve stacks, and then estimate ALL BOARDS in the lumberyard using the video. Click image to download the worksheet. Extension: these are 2 ‘x 4′ x 12’ boards. How much are the stacks worth if each board is […]
When we talk about electricity, we typically talk about three things: watts, volts and amps. These are universal units. Each one measures something different. Electricity basics for middle school is a two-day lesson which introduces students to circuits, watts, volts, amps, and loads. Watts are a basic measure of power. Volts are the standard unit […]
The basic engineering design process is a series of steps that engineers follow to come up with a solution to a problem. Many times the solution involves designing a product (like a machine or computer code) that meets certain criteria and/or accomplishes a certain task. This activity models a simple challenge to teach the design process […]